|
claude-in-blender — quick Blender tools with Claude Code
|
|
0
|
27
|
August 29, 2026
|
|
An AI-generated boat that fails QA, and the fix that refused to run.
|
|
7
|
143
|
August 21, 2026
|
|
Simplifying Blender Studio Tools, Kitsu, and Blender pipeline. Meet OpenStudioHub
|
|
0
|
59
|
August 18, 2026
|
|
ComfyUI-MaterialSync for Blender, Maya and UnrealEngine
|
|
0
|
112
|
August 6, 2026
|
|
Game Industry Technical Artist / Visiting Assistant Professor in Game Design
|
|
0
|
166
|
July 12, 2026
|
|
Free Maya-Blender Asset Bridge [Github Link Provided]
|
|
2
|
79
|
August 8, 2026
|
|
I made a One click Maya-Blender Asset Sync
|
|
5
|
155
|
August 9, 2026
|
|
Normalise object space Arnold shading networks
|
|
0
|
36
|
June 13, 2026
|
|
Native matchmove inside Houdini: GeoTracker (Beta)
|
|
0
|
49
|
May 8, 2026
|
|
3D Simulation Pipeline Engineer (Blender + 3ds Max + Omniverse / Isaac Sim) - Nfinite
|
|
1
|
236
|
June 10, 2026
|
|
With the bevel command, how to go about achieving varying roundnes for corners that are connected to one another?
|
|
1
|
108
|
September 23, 2025
|
|
[Elsewhere] Generalist Tech Artist (Senior and Above)
|
|
3
|
353
|
November 15, 2025
|
|
Experienced Technical Artist - Immediate Availability
|
|
1
|
198
|
September 16, 2025
|
|
Maya Alembic Import issue : normal vector scope does not match size of data
|
|
1
|
112
|
June 4, 2025
|
|
Needed advice whether I need to pursue TD job or not
|
|
0
|
346
|
May 26, 2025
|
|
Should I Convert Root Motion to In-Place for a 2.5D Platformer Using Opsive’s Character Controller?
|
|
0
|
28
|
March 29, 2025
|
|
Maya Erroneously Reweights FBX Character from Houdini
|
|
9
|
2774
|
January 31, 2025
|
|
Tik Manager – Open-Source Pipeline Tool for Game Dev (Now with Major Updates!)
|
|
0
|
220
|
January 5, 2025
|
|
UVPackmaster 3 - GPU accelerated UV packer for Maya and Blender
|
|
0
|
96
|
December 10, 2024
|
|
Learning to be a be a tech artist!
|
|
1
|
603
|
December 7, 2024
|
|
Do professionals use Blender?
|
|
8
|
3645
|
September 17, 2024
|
|
Blender Python, a glorious rant session
|
|
0
|
361
|
September 12, 2024
|
|
Blender or Cinema4D - Product Viz Pipeline
|
|
0
|
221
|
August 2, 2024
|
|
Blender editing & .fbx-exporting UV's all 4 channels rather than just 2 per texcoord
|
|
0
|
454
|
March 27, 2024
|
|
Ape Squared is looking for a Technical Artist
|
|
1
|
719
|
June 18, 2024
|
|
VFX Tech Artist Opportunity on FarCry, Ubisoft (Montreal Area)
|
|
1
|
860
|
May 31, 2024
|
|
Senior Tech Artist - Czech republic
|
|
1
|
868
|
March 11, 2024
|
|
Plugget - package manager for Tech Artists
|
|
0
|
775
|
December 4, 2023
|
|
[Hobby/RevShare] Looking for Tech Artist - Remote
|
|
1
|
936
|
January 31, 2024
|
|
Help in My Quest to Become a TA; No Idea Where to Start
|
|
3
|
1019
|
August 27, 2023
|