About the Pipelines category
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0
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1256
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May 7, 2018
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Useful "outside" tools
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121
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81282
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June 7, 2023
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Suggestion for WIP DCC framework
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0
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209
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August 10, 2024
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PyCharm MayaCharm OSX Process Attach and Breakpoints
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0
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165
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August 2, 2024
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Blender or Cinema4D - Product Viz Pipeline
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0
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186
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August 2, 2024
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UE5 - Monitor Content Directory working in conjunction with Interchange?
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0
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315
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June 6, 2024
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Maya 2024 pymel support and delivering an update to artists
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11
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1906
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May 13, 2024
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Blender editing & .fbx-exporting UV's all 4 channels rather than just 2 per texcoord
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0
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413
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March 27, 2024
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How to make custom context in maya API 2.0 receive flag/argument?
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10
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1027
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March 1, 2024
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Node based pipeline automation and workflows
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10
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4829
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January 27, 2024
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How to deal with multiple userSetup scripts
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3
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767
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January 11, 2024
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Plugget - package manager for Tech Artists
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0
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652
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December 4, 2023
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[Maya] Option to Override Material When Importing?
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1
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705
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November 30, 2023
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Lost Animation when loading referenced scene
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0
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555
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October 30, 2023
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USD for Maya 0.25 Released
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0
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756
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October 6, 2023
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USD 0.5 for 3ds Max with MaterialX released
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0
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690
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September 21, 2023
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Maya exported fbx with specific material slot order in Unreal
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5
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2459
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June 9, 2023
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FBX Export for Any rig's
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12
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1618
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April 5, 2023
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Maya/Blender/MotionBuilder Perforce Tool Deployment
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2
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1085
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March 2, 2023
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Is creating custom menu in houdini using python?
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2
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2695
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February 24, 2023
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Quick Tool Builder Idea for Tech Artists?
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11
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1865
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February 1, 2023
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Force Save Reference Edits?
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2
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938
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December 14, 2022
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When on earth could Maya add PreTranform and Lcl Rotation properties when exporting FBX?
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1
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740
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October 13, 2022
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How does your team deliver editor updates
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5
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738
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September 11, 2022
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[Tutorial] Unity custom Scriptable Rendering Pipeline DevLog
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1
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795
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September 7, 2022
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Anutomated Unit Testing for Game Content
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0
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609
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September 4, 2022
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[Resolved] Maya populating the time editor with fbx clips programmatically
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2
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1923
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June 17, 2022
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Create a custom Maya viewport
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0
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1227
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April 27, 2022
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Decoupling source and game directory trees
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17
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1490
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April 4, 2022
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Maya threading or subprocess operation
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3
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1321
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March 23, 2022
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