Hi all! KeenTools team here, some of you might know us from our tracking tools for Nuke, Blender, or AE.
We’ve finally brought our geometry-based object and camera tracker to Houdini as a native SOP node.
It allows VFX artists, and generalists to do matchmove tasks right inside Houdini, with full support for both OBJ and Solaris workflows. It’s a huge time-saver, as you can now capture animation from 2D footage directly inside the scene and then turn tracked geometry into colliders or emitters for simulations – all with zero app switching.
Downloads, details, tutorials here: https://keentools.io/products/geotracker-for-houdini
It’s in open beta right now, so we’re relying on your feedback to get it right. Would really love to hear what works for you.
Cheers!