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1
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21
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April 24, 2025
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FBX animation to BIP/Max animation
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2
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39
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April 22, 2025
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Best Practices for Optimizing Real-Time VFX in Unreal Engine 5?
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0
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31
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April 17, 2025
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CD Projekt RED - Senior/Mid Pipeline TD
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0
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98
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April 16, 2025
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FJTools for ZBrush
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0
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28
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April 15, 2025
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Is the hypershade useful for more than viewport 2.0 shading?
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0
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54
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April 12, 2025
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Custom shaders in Unity
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0
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63
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April 9, 2025
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My Rigging ShowReel!
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0
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96
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April 7, 2025
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Balancing Work & Hustle: Sustainable Profit Strategies for Tech-Artists With Side Ventures
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2
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112
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April 7, 2025
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Substance doesn't change the size of PySide widgets like in maya/nuke
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1
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45
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April 5, 2025
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Best Tools for Optimizing 3D Character Rigs?
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3
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125
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March 21, 2025
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Python Maya fbx export settings
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6
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7368
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March 18, 2025
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Associate Principal Technical Artist: Performance Capture - Rockstar Games
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0
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129
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March 7, 2025
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How to create a primary normal(or displacement)map and a secondary tertiary map?
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2
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84
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March 6, 2025
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Maya Erroneously Reweights FBX Character from Houdini
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9
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2513
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January 31, 2025
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(Maya -> Unreal) Skeletal Mesh normals import as hard
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1
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67
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January 10, 2025
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Tik Manager – Open-Source Pipeline Tool for Game Dev (Now with Major Updates!)
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0
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127
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January 5, 2025
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(AML) Arnold Maps Linker : Open-Source Tool
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1
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89
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December 23, 2024
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Senior tools programmer / Tech artist
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1
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235
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February 24, 2025
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Rigging/Skinning learning path Houdini or good old Maya
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3
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224
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October 24, 2024
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Unreal Technical Artist - Creature Technology Co animatronics (Australia)
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1
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384
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January 15, 2025
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How to optimize the procedural content generation
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0
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78
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October 17, 2024
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How to create separate security scripts for each computer
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2
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98
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October 9, 2024
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Blender Python, a glorious rant session
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0
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200
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September 12, 2024
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Pipeline Technical Director - Flying Bark Productions Madrid
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2
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165
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December 5, 2024
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Technical Animation Director - Snowdrop
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1
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118
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November 28, 2024
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Senior Technical Artist/Animator - Snowdrop
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1
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157
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November 28, 2024
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Things to learn as a Tech Artist
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3
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974
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August 28, 2024
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A question about exporting FBX using mel
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2
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315
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August 21, 2024
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Blender or Cinema4D - Product Viz Pipeline
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0
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199
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August 2, 2024
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