|
ISO: Render Wrangler
|
|
0
|
51
|
January 7, 2026
|
|
Mid level Pipeline TD - Atlantis Animation, Tenerife (Canary Islands)
|
|
0
|
167
|
December 11, 2025
|
|
Looking for help writing an OpenUSD plugin to fix OpenUSD Plugins
|
|
0
|
130
|
October 21, 2025
|
|
New Grad looking for advise
|
|
1
|
110
|
November 13, 2025
|
|
[Elsewhere] Procedural Technical Artist (Senior or Above)
|
|
2
|
266
|
December 7, 2025
|
|
Looking for full-time remote opportunity as Experienced Technical Artist
|
|
1
|
139
|
September 28, 2025
|
|
[Elsewhere] Generalist Tech Artist (Senior and Above)
|
|
3
|
249
|
November 15, 2025
|
|
Experienced Technical Artist - Immediate Availability
|
|
1
|
127
|
September 16, 2025
|
|
A way that kinda works to add a shelfsets automatically to houdini
|
|
0
|
65
|
June 11, 2025
|
|
Houdini Free Book
|
|
0
|
161
|
June 9, 2025
|
|
Maya Alembic Import issue : normal vector scope does not match size of data
|
|
1
|
72
|
June 4, 2025
|
|
School/Bootcamp for Graphics Programming
|
|
5
|
340
|
May 5, 2025
|
|
Vertext Tech Art Bootcamp
|
|
0
|
263
|
May 5, 2025
|
|
How common is houdini for tech art?
|
|
8
|
1587
|
March 26, 2025
|
|
Maya Erroneously Reweights FBX Character from Houdini
|
|
9
|
2687
|
January 31, 2025
|
|
[Maya] Additive Constraints?
|
|
5
|
1768
|
January 29, 2025
|
|
(Houdini VEX) - any way to template value types for general functions?
|
|
1
|
75
|
January 21, 2025
|
|
Tik Manager – Open-Source Pipeline Tool for Game Dev (Now with Major Updates!)
|
|
0
|
178
|
January 5, 2025
|
|
[Release] PCGEx, Open source PCG plugin
|
|
0
|
177
|
January 5, 2025
|
|
USD - 3DS Max MaterialX export
|
|
0
|
79
|
December 25, 2024
|
|
Looking for feedback on this Houdini toolkit
|
|
3
|
106
|
October 28, 2024
|
|
Rigging/Skinning learning path Houdini or good old Maya
|
|
3
|
344
|
October 24, 2024
|
|
I will have a procedural tech art interview, could you give me any advice?
|
|
2
|
320
|
October 17, 2024
|
|
Maya equivalent to Houdini transfer attributes?
|
|
2
|
157
|
October 3, 2024
|
|
Pipeline Technical Director - Flying Bark Productions Madrid
|
|
2
|
196
|
December 5, 2024
|
|
Blender or Cinema4D - Product Viz Pipeline
|
|
0
|
215
|
August 2, 2024
|
|
Houdini Machine Learning exercise
|
|
0
|
302
|
August 2, 2024
|
|
Flying Bark Madrid - Junior Systems Engineer (IT) needed
|
|
3
|
305
|
December 5, 2024
|
|
Flying Bark Madrid - Pipeline TD needed
|
|
3
|
295
|
December 6, 2024
|
|
In Maya how to create a bunch of points on surface with pure python(like houdini's scatterAlign)?
|
|
8
|
1049
|
May 10, 2024
|