About the Coding category
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0
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2622
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March 28, 2017
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ChainMap = css for Maya
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1
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127
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March 26, 2025
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Maya userSetup Python Not Running
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1
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42
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April 23, 2025
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Extracting Maya Icons
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12
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17120
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April 20, 2025
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Procedural Curve Rigging
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5
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179
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April 17, 2025
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Best Practices for Optimizing Real-Time VFX in Unreal Engine 5?
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0
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32
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April 17, 2025
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[Maya - python] Super weird behaviour of M3dView
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5
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4157
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April 16, 2025
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Go to Parent option in bitmaptexture (missing breadcrumbs)
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0
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28
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April 14, 2025
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Balancing Work & Hustle: Sustainable Profit Strategies for Tech-Artists With Side Ventures
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2
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112
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April 7, 2025
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Python-dotenv for env vars
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0
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38
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April 6, 2025
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Patching a mel command at runtime
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0
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46
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April 5, 2025
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Substance doesn't change the size of PySide widgets like in maya/nuke
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1
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45
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April 5, 2025
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Help. I am creating a script to auto rig a skeleton
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1
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81
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April 1, 2025
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Automation library missing in Unreal Python, how do i include the library to my script
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3
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67
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March 27, 2025
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Maya window focus and QT
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9
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247
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March 15, 2025
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Move by custom space (pivot orientation)
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8
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84
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February 20, 2025
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[Maya] Getting mesh changes from Construction History
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1
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50
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February 18, 2025
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(Houdini VEX) - any way to template value types for general functions?
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1
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48
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January 21, 2025
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Custom window not docking to the main window at startup
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0
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66
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January 15, 2025
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How to go about safely calling procedures defined in shelft items elsewhere?
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2
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77
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December 20, 2024
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xformMatrix vs Matrix
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2
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143
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December 18, 2024
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How can I determine if currently in object mode or component mode?
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0
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45
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December 8, 2024
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Maya xView Equivalent
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1
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90
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December 6, 2024
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PyMel standalone - vertex color not appearing on mesh in scene
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5
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69
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December 4, 2024
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Maya UV dag path with UV Set?
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1
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73
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November 4, 2024
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How to reverse linear blend skinning?
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1
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95
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October 31, 2024
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Wrong number or type of arguments for overloaded function 'new_MFnPlugin'
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4
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150
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October 29, 2024
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polySplit, then clicking on new edge selects multiple edges
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2
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64
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October 18, 2024
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Setting up Pycharm for use with MotionBuilder
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5
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2020
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October 17, 2024
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[Maya] Get all meshes being rendered in the UV editor
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3
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48
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October 17, 2024
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