Experienced Technical Artist - Immediate Availability

:calendar_spiral: Availability: Immediate - Freelance / FTC / Contract

I’m a Technical Artist & Engineer specialist with both an art & programming background, and experience spanning from AAA to indie, across PC, console, handheld, mobile, and VR.

:movie_camera: Showreel: https://youtu.be/tCZ3UM2nwo4
:globe_with_meridians: Public Portfolio: View here

Core Skills:

  • Unreal Engine (C++, Blueprints, Python) – shaders/materials, VFX, UMG, Control Rig, animation implementation, engine source, gameplay & systems programming etc.
  • Performance & Optimization – rendering, gameplay, tooling
  • Pipeline & tools development – Unreal, Blender, Maya
  • Procedural generation – PCG, Houdini, custom solutions
  • Strong 3D art background & cross-discipline collaboration

If you need help with anything Unreal Engine from tech art to engineering - let’s talk.
I also provide support for Unity projects, DCC pipelines, and custom tools.

Please DM me here for more details!

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