ComfyUI-MaterialSync is now public.
It’s a custom ComfyUI node that sends generated PBR textures directly to Blender, Maya, and Unreal Engine, automatically creating and assigning materials.
Current features:
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Blender support
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Maya support
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Unreal Engine support
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Automatic PBR map detection
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Automatic material creation & texture assignment
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One-click sync from ComfyUI
The goal is to eliminate the repetitive export/import workflow and make AI-generated materials fit naturally into existing DCC and game engine pipelines.
Still actively developing it, so I’d love to hear feedback, ideas, or feature requests.
Couldn’t paste the Github link here, search for ComfyUI-MaterialSync
Profile: jaisurya-dev-art