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Who Would You Suggest for an Informational Interview?
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0
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346
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February 3, 2024
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A shelf tool for Houdini that converts mesh into point clouds
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0
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436
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December 19, 2023
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Maya Hydra Viewport
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1
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2081
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December 12, 2023
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Reactivate my slack account
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0
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383
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November 28, 2023
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Maya - Shelf sort order
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1
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796
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November 22, 2023
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Export custom attributes with USD to Unreal Engine
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1
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1372
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October 26, 2023
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Maya Material Reference
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1
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519
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October 24, 2023
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Advice for a Houdini Procedural Technical Artist?
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3
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1793
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October 14, 2023
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Maya / MotionBuilder COM Port sending custom commands
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0
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453
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October 10, 2023
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How do you honestly feel about how Maya handles hotkeys and hotkey sets?
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0
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535
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October 5, 2023
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Technical Art Wiki by Mathew "Ray" Varkki
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2
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1068
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September 28, 2023
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Tech Artist Industry Survey - May 2023
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4
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1769
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September 4, 2023
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Bake vertex adjustments to polytweak node
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3
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920
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August 29, 2023
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Maya Arnold - Lentil camera toolkit custom build
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2
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1412
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August 18, 2023
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Anyone want to meet at SIGGRAPH?
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0
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485
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August 10, 2023
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Selective Solo of Maya Node Connection?
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2
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874
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August 3, 2023
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Maya: Graph Editor> Curves> Post infinity > Cycle
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1
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1617
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July 5, 2023
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Subprocess Error with Maya
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7
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1787
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June 26, 2023
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Saving RenderTargets in VR Game. Need Help
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2
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2246
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June 23, 2023
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[Tutorial] Unity Retro Effect (PSOne) shader - Decompiled Art
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0
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780
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June 13, 2023
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Maya doesn't have a native smooth deformer?
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3
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1041
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June 5, 2023
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Foundational knowledge that's often neglected?
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5
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900
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May 24, 2023
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How to define a minspec
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2
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1076
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May 22, 2023
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PySide and Unreal5
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8
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4665
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May 16, 2023
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Software Architecture Design Patterns exercise
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2
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1567
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April 29, 2023
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Obtain maya reference rig name
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4
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930
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April 11, 2023
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Maya C++ Compiling : is Chad Vernon's series still the best way to do it?
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3
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1423
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April 5, 2023
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Algorithm for student project
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1
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685
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April 6, 2023
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Maya 2024 is ready
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7
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1772
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March 31, 2023
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USD resources that are artist friendly
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1
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716
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March 23, 2023
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