Hello,
I’ve been working on a snapping tool but would like for it to work with reference rig. Is there some way of obtaining or input the ref name without having to enter the code?
The way it works is by using the bones naming convention but once a ref rig is created it does not work anymore since the names are different.
Example:
bone name - L_Clavicle
ref bone name - Game_Res_Rig:L_Clavicle
right now I just look for the name of the bones with the stablished naming convention so is not by selecting but looking a joint with the name and modifying its attributes