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Senior Rigger
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1
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1632
|
May 8, 2018
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Luma Pictures - Technical Director
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1
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1648
|
May 8, 2018
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3DS Max - ZDepth Pass
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0
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2045
|
August 8, 2011
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Hidden Edges in meshes exported from 3DS Max
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1
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1891
|
August 8, 2011
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3ds Max 2012 subscription pack announced
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0
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1646
|
August 8, 2011
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|
[Book] Game development Tools
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3
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2465
|
August 7, 2011
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Siggraph TechArt Meetup
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11
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3211
|
May 7, 2018
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Per Particle sorting in Crytek 3?
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2
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1993
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August 5, 2011
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Luma Pictures is seeking a TD
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7
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3442
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May 8, 2018
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Reproducing skeletal animation
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1
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1579
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August 4, 2011
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Siggraph anyone?
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43
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10563
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May 7, 2018
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Point Cloud Data/Unlimited Detail
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11
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4361
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August 3, 2011
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Adobe Suite Error Logging
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8
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3173
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August 3, 2011
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Shot Breakdowns for Demo Reels
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3
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2459
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August 2, 2011
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Reset Object for 3ds max
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8
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3748
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August 2, 2011
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[WIP] hyper real face rig
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0
|
2903
|
August 2, 2011
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PyMel Performance (Query Curves of Animated Attrs)
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|
6
|
3914
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August 2, 2011
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Rigging for the CryEngine
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0
|
1787
|
August 2, 2011
|
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Converting a rig for animation transfer
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5
|
3367
|
August 1, 2011
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Pymel and QT using Designer Noob Question
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12
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10795
|
August 1, 2011
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Exporting skeletal animation question
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|
24
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14891
|
August 1, 2011
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Rockstar North - Character Animator
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|
1
|
1871
|
May 8, 2018
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Rockstar North - Facial Animation Production Coordinator
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|
1
|
1559
|
May 8, 2018
|
|
Rockstar North - Facial Rigger
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|
1
|
1597
|
May 8, 2018
|
|
Rockstar North - Character Skinning & Pipeline Artist
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|
1
|
1613
|
May 8, 2018
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Character Development Assistant
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|
2
|
2002
|
May 8, 2018
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|
Maya: MDGMessage.addPreConnectionCallback crash
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|
0
|
1360
|
July 31, 2011
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|
Stretch Bones for 3ds max
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|
2
|
2944
|
July 30, 2011
|
|
Hiring a full time Game Producer
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|
2
|
1660
|
May 8, 2018
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|
[UDK Tutorial] Z-Up Masking Materials
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1
|
2647
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July 29, 2011
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