My team at Yotta Games is hiring Technical Artists for an unannounced AAA open world game early in development. We have several Tech Art openings involving Motion Capture, Rigging, Pipeline & Optimization. We are located in El Segundo, CA & working remote/hybrid. This would be a full-time role with benefits.
The company I am working for, Yotta Games, has been very success in mobile games for the past 10 years and they are really excited to branch out into the AAA gaming space. The pay is competitive for the market as there is a lot of competition for Tech Art talent from the big gaming studios, especially in Los Angeles, where cost of living is high.