Am confused on this aspect of sub-division modelling: Are all parts of a model, destined to be smoothed?
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2
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80
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February 3, 2025
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Maya Erroneously Reweights FBX Character from Houdini
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9
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2502
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January 31, 2025
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How come the left side of the deformer sets window is always empty?
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1
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41
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January 31, 2025
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How to make a specific axis of the pivot parallel to an edge?
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2
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68
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January 30, 2025
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[Maya] Additive Constraints?
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5
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1684
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January 29, 2025
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Principal tech artist - Sony Santa Monica Studio
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0
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210
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January 27, 2025
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Height Lab - Height and Normal Map Generator
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11
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2029
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January 25, 2025
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What do 'polybevelcutback' and 'polybevelcutbackOptions' do?
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3
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63
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January 23, 2025
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Joint Orient Issue Maya 2025.3
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1
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142
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January 23, 2025
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How to escape space when using mel's system command?
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1
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46
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January 22, 2025
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How does the view cube maint the camera 'ViewFit' after positioning the camera to say 'top', 'bottom', etc?
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1
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39
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January 22, 2025
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How to toggle tweak mode across all three tools (move, scale, rotate)?
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2
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54
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January 21, 2025
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(Houdini VEX) - any way to template value types for general functions?
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1
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43
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January 21, 2025
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Help with plugin installment Simplex
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24
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2482
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January 21, 2025
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How to find out more about the mel function 'setVertexSize()'?
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3
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51
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January 21, 2025
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Experienced lighting/ graphics TA looking for Freelance or FTE gigs
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1
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38
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February 19, 2025
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Show message when mouse is released
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0
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45
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January 17, 2025
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Lead Technical Artist on Total War - Creative Assembly
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1
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228
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January 16, 2025
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Custom window not docking to the main window at startup
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0
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59
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January 15, 2025
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Senior Technical Animator
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0
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155
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January 10, 2025
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(Maya -> Unreal) Skeletal Mesh normals import as hard
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1
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58
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January 10, 2025
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Mel/python solution for selecting face loops?
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2
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83
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January 10, 2025
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Where can this color preference setting be changed?
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1
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39
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January 10, 2025
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Is it possible to have a custom material always be present in the hypershaders 'materials' section?
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2
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33
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January 10, 2025
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Maya2025: Maya wont snap all selected vertices to the vertex near the mouse ('snap to points')
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2
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49
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January 8, 2025
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Tik Manager – Open-Source Pipeline Tool for Game Dev (Now with Major Updates!)
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0
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115
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January 5, 2025
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Maxscript interacts with WPF
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0
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49
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January 5, 2025
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[Release] PCGEx, Open source PCG plugin
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0
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97
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January 5, 2025
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Looking for a volunteer coordinator for our next online portfolio review
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3
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93
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January 25, 2025
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maya2025:How to go about holding the corners of this model and avoid pinching?
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3
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101
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December 28, 2024
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