Hey everyone, excited to share my latest project: a ZBrush plugin development template built with Rust!
I struggled to find comprehensive resources for ZBrush plugin development, especially when venturing beyond the traditional C/C++ stack. So, after creating my first plugin, I decided to craft a template to empower others who share this interest.
This template serves as a solid foundation for your ZBrush plugin journey with Rust. It includes:
- Essential boilerplate code: Skip the repetitive setup and jump right into the plugin’s core functionalities.
- Pre-written common functions: Leverage handy functionalities readily available for your use.
- Helpful examples: Get a head start with code demonstrations to understand the template’s structure and usage.
Why choose my Rust template?
Save time:
Grab the template from GitHub: [GitHub - IgorDmytrenko/Zbrush-plugin-template.rs: This plugin template provides a basic structure for ZBrush plugin development, encompassing both the ZScript side for UI and interaction, and the Rust dylib for handling the plugin's logic.]