Brad,
Thanks for the post. I actually have a joint below the ear, where the neck would meet the skull, and here is a pic to show where I have it:
I did have a control rotating from that joint, but the movement looks very un-natural and the deformations was really awkward, so I moved the controls pivot to be on the middle joint and thought that looked a lot more better in terms of the head rotating. If that is about where the joint should be then I will address the weighting as that would be the cause of why it looks wrong when rotating from that spot.
As for the nose, the control I moved in the video is the master nose control, meaning it moves the entire nose and all the joints for it at once, something that is literally impossible for us to do, but was told it’s a good control to have. That is why the nose top moves as much as you saw.
I also believe I got the mouth part figured out too. A modeling friend said the mouth opening looked really odd, but couldn’t narrow it down, so when I went back and looked at it, the corners of the mouth don’t move, nor does the cheeks. So opening the jaw was extremely isolated, which is def wrong. So what I did was I added a control that will allow the animator to control how much they want the corners of the mouth to move with the jaw. It REALLY improved how the opening the mouth looks and I believe is exactly what you were talking about. I am about re-record another video with the changes of the mouth and this time I will show the nose controls instead of just yanking the master control giving a false impression of how the nose moves.
I will be posting up a link to the new video, however, I sent an email out with the link to the video in it, and I really don’t want to send them another email with a new link, as those guys are extremely busy. So I will be re-uploading it with the same name so the link will stay live.
I know this post is long, and it may seem like I am just making excuses, but I believe a lot of the things you pointed out was me showing the rig poorly.
Now if after watching the 2nd video everything is still wrong just virtually slap me and tell me it’s still jacked up, :laugh:.