Creature Technology Co. is an award-winning global leader in creating awe-inspiring creatures that captivate the imagination of visitors at some of the world’s most exciting visitor attractions, including Universal Parks in Orlando and Beijing, as well as ground-breaking theatre productions. We are an all-in-one manufacturing, software design, puppet-making, engineering, artist’s studio, and entertainment creation company.
Every day, you’ll come to work to turn our mission of inspiring awe into reality. You’ll collaborate with the industry’s top designers, engineers, technicians, and artisans, who work collaboratively to bring a creature to life for global audiences.
We’re seeking a talented and experienced Unreal Technical Artist to join our team and act as the vital link between art and technology. In this role, you’ll collaborate with creative, engineering, and fabrication teams to develop tools, workflows, and systems that ensure seamless integration between disciplines.
You’ll tackle challenges head-on, troubleshoot issues, maintain visual consistency, and push the limits of what’s possible in both digital and real-world spaces. If you’re skilled in programming, game engines, and DCC software and thrive in a fast-paced, collaborative environment with a sharp eye for detail, keep reading…
More details here
https://www.linkedin.com/jobs/view/4055710698