Hey all,
Coming from polycount and I’ve been toying around with the idea of being a technical artist. I enjoyed coding until our professor made us do math problems in coding and I didnt really enjoy math. Recently figuring out UDK and making shaders and all in there was cool and I became engrossed in it. I have been trying to figure out where is a good starting point to learn the fundamentals behind shaders. I know there’s HLSL for 3dsmax and maya. Im planning on picking up the HLSL series from cg-academy as the previews were actually pretty good. Was wondering if anyone could give some thoughts about some things I want some further clarification/input on.
- I’m planning on grabbing tutorials to learn python/C# but would it be better to learn C++. Also do I need to know indepth knowledge of programming?
EDIT: scratch that. Went through 8 pages of threads and python kept showing up along with C#. So will do that.
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If I know the basics of how shaders work, is it easy to port the knowledge to say UDK. Cause I always saw the materials in UDK and if I followed a tutorial I would understand what that node was doing but if someone said hey you make this…I would not know where to start. Would Chris Holden’s dvd’s help me or will this be more of researching the documentation.
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I’ve been researching a lot of what it takes to become a TA. Tech-artists.org has been an amazing resource for figuring out how convulted the description of TA has become But almost each position asked for scripting knowledge and instead of asking which is better, which will help me understand the core concepts. Also any good spots to learn the languages would be awesome.
EDIT: answered with python/mel/max etc. I’ve been seeing tonnes of tutorials for max but I come from maya so are there any good maya sites Shame cgacademy has maxscript only
This post is almost a carbon copy except for what I learnt from the time I posted on polycount till now. Spent worktime researching XD…
Hope to get some good feedback as always from polycount
Edit: Found this book, time to visit the library: Amazon.com