Edit:
I have experimented a bit, and think I am heading in the right direction. I installed MinGW. GDB runs fine, but it fails to recognize my maya.exe as an executable, I think it is because my Maya version is 64bit and apparently MinGW (and the latest GDB for it) is 32bit. So now I’m experimenting with mingw-w64, but haven’t figured that out yet. Should I approach this differently, or am I on the right track?
I use Visual Studio 2010. I’ve never used MinGW, but I would guess that since Maya for windows is compiled with VS, GDB will be incompatible with the exe (32 or 64bit).
Yep, I figured that out yesterday when I got mingw64 and gdb up and running. It doesn’t launch the application, even though it recognize it as one. I was thinking about using VS to debug it, but I don’t want to have to install VS and launch that on every computer I want to debug Maya on. That’s why I need some kind of fast command line debugger (like GDB) so that the artists don’t need to have VS running in the background every time they work with Maya.