We’re Mentia.me, a company building Unity-based apps centered around improving dementia care. We’re looking for someone to help us bind some old low-poly characters onto a standardized rig that we’re hoping to reuse across projects. The rig was originally built in Maya, and includes a couple of custom constraints.
We have two humanoid characters, each with 4 alternate outfits that need to be reskinned.
US-based candidates preferred
Feel free to reach out at luke@mentia.me if you’re interested, or have any questions about the opportunity.
Warm regards,
Luke