Is there functionality in the Maya python API that is similar to 3DS Max’s RayMeshGridIntersect.intersectBox? I’ve found the OpenMaya.MMeshIntersector Class but that doesn’t seem to have shape based intersections.
Is there functionality in the Maya python API that is similar to 3DS Max’s RayMeshGridIntersect.intersectBox? I’ve found the OpenMaya.MMeshIntersector Class but that doesn’t seem to have shape based intersections.