[Maya] Getting mesh changes from Construction History

For example, after executing a bevel command, is there a way to find out what faces were generated by the bevel by using the construction history?

I would think the construction history node would be able to tell me what faces were generated by the operation, but I can’t seem to find documentation on how to read construction history.

Maya doesn’t do that
You might be able to get some stuff from the component tags, and you might be able to figure out how each operation adds/removes faces to figure out what changed. But everything would be a guess, and the edge cases would end up kicking your butt.

The only way I figure this could work would be to write your own mesh edit nodes. Then you’d have to write your nodes to put that data in the component tags.

I think Houdini has this. Or maybe some CAD software would do what you need.

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