Bifrost SDK
Operator SDK
Bifrost 2.5.0.0 includes the first public version of the Operator SDK. It lets you:
- Create operators, which are Bifrost nodes programmed in C++.
- Create Bifrost types for use in the graph as well as C++.
Im burning to see what you create with it.
Use the ui on the left if you get a 404
Great sample source.
If you need help there is a Bifrost Discord.
Bifrost Ball Rig
Bifrost 2.5.1.0 for Maya
Low-overhead evaluation for fast graphs
Graphs such as those used for animation rigs, whose only inputs and outputs are numeric values or very light geometry like a curve, are faster to evaluate.
Bifrost USD
A library of nodes to create USD-based scene graphs in Bifrost.
About the Project:
This project uses the Bifrost SDK to implement the USD nodes to manipulate data types like layer, stage, prim and attribute and leverage the Bifrost Graph Editor to create and author USD scene graphs procedurally.
For Maya users, the project also includes a Maya plugin allowing to visualize USD stages created in Bifrost using the Maya USD proxy shape.
Version 1.0.0 - Bifrost 2.6:
Discord PixarUSD (USER GROUP):
Latest Version 2.6 is available.