We’re looking for a Lead Pipeline Programmer to come join the team at Playstation London
You can find the job spec at PlayStation Studios | PlayStation (UK)
But some quick pilfering for Knowledge and Exp is:
- Excellent C++, advanced C# and Python (including PySide)
- In-depth Maya experience, including MayaAPI and plugin authoring
- Practical experience developing modern content pipelines around the main DCCs and build/production infrastructure
- Understand the needs of a large art and animation team on an ambitious project
- Enjoy managing and growing an engaged technical team
- Confident using Jira for both day-to-day tracking and more detailed planning
- Ability to investigate and solve complex, systemic problems
- Provide clarity and direction when faced with ambiguity and contending priorities
- Excellent cross-department communication and documentation skills, both technical and non-technical
- Forever curious
Come help influence our pipeline for our game (and the studio as a whole!)