You’ll help us…
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Support and improve content creation workflows for the art team, including performance profiling, rendering, world creation, VFX, and UI systems.
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Collaborate with Artists and Engineers to deliver innovative solutions that will help artists develop epic content, while keeping an eye on performance constraints.
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Maintain tools, workflows, and documentation that support the technical aspects of asset production.
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Inspire and mentor fellow tech artists as a role model for initiative, accountability, communication, and collaboration.
You’ll be successful if you have…
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Extensive experience in the games industry in a technical art role, including at least one shipped title in a senior capacity.
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In-depth understanding of game engines, pipelines, and processes.
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Understanding of at least one scripting or programming language, such as Python, JavaScript, C#, C++, MAXScript, or MEL.
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In-depth knowledge of memory and performance impact from a content creation perspective.
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Experience writing and/or debugging shaders.
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Understanding of Physically Based Rendering concepts.
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Ability to solve problems creatively, with a positive and respectful team-first attitude.
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Strong organization skills and the ability to meet agreed timelines.
Bonus points if you…
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Demonstrated strong artistic skills and attention to detail.
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Led a large feature or project and mentored other team members.