Hey all,
So i am making a mirror pose tool in Maya, i was able to get most of the way there taking some empty group nodes and mirroring them along an axis, then deleting a point and orient constaint. However i just started to notice that when an object is keyed the keyed value overwrites the point constraint values right after they are deleted.
So what i am going to do is break the connection on the channel currently being constrained and just rekey it after the constraint is deleted.
Now that you know what i am doing, the CBdeleteConnection command in mel doesnt appear to be in python, so i am trying to figure out a way to do this by either running a mel command through python (which i cant seem to find out how to do) or if there is another way that i may be missing that you guys may have an idea about.
Thanks