Why does Maya not select the two overlapping vertices here?

I have two shells in a object that are aligned next to one another.
Attempting select all vertices that fall within my marquee rectangle does not work, only a single vertex is ever selected, as shown in the Polygons heads up display.

In this EXAMPLE, on the first marque selection drag, the polygon HUD, says 1 and on the second marquee drag, it says 2.

Is it possible to select all vertices, when they are overlapping? I need to select them so that I can merge both shells into a single shell.

I figured it out! Camera based selection was the culprit.

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