Hello,
I am creating render jobs in the movie render queue. Jobs are created, but the sequence is not recognized.
When I add sequence manually it is working. Here is the code.
sequence_name = 'RND_PRESET_1SA_GAB'
sequence_path = f'/Game/{asset_name}/{sequence_name}'
render_queue = unreal.get_editor_subsystem(unreal.MoviePipelineQueueSubsystem).get_queue()
render_job = render_queue.allocate_new_job(unreal.MoviePipelineExecutorJob)
render_job.get_configuration().initialize_transient_settings()
render_job.sequence = unreal.SoftObjectPath(sequence_path)
render_job.map = unreal.SoftObjectPath('/Game/Main')
render_job.job_name = sequence_name
The sequence_path is a string relative path to the existing sequencer object ("/Game/UDM/RND_PRESET_1SA_GAB") What I am missing?