Hi Guys,
I’ve just released the first version of a set of maxscript tools which I’ve written to help with blocking out environments and levels in 3dsMax.
The script includes 3 tools; A scale billboard creator, a dev material applicator and a units converter.
The textures and conversion rates at the moment are based on tools and dev materials from Level Design Universe.
Install is a simple Drag and Drop, can be added to toolbars via it’s own category of UDK Scale Tools
Any input / critique / testers etc. would be great.
Thanks,
StuButler