First : Has anyone built Numpy for Maya 2019 ? I have searched far and wide and have found no results as of yet. Only Maya 2018 <
Second : If I use functions from a Numpy lib or other module for a commercial or distributable plug-in, do those then also need to be included in the plugin distibution and is there an additional license for that.
The numpy for Maya 2018 on Windows works for 2019. We’re using it at work.
Also, the numpy license is really short, pretty straightforward, and really permissive. I’m no lawyer, but what I see is, as long as you include that license text somewhere in your docs, you should be fine.
Thanks tFox - All installed ! and good to know about the license.
While I’ve got you , - has getRawPoints() been removed entirely now ? It’s not accessible through python in 19 and has been removed from the C++ API docs as far as I can tell.
I’m looking for the fastest way to get data into numpy arrays.
Hmm, I haven’t used getRawPoints() in a while, so I didn’t even realize it was gone. That always seemed a bit hack-ish to me anyway. The module I wrote uses the more consistent get methods to do the IO.
Hey Tyler,
I was just emailing you back. I had an old version that threw up some errors. I see you updated it and grabbed the latest off the github.
No errors now. I’m reading through it to make sure I understand how to use it.
I’m currently using
meshFn.getPoints(om.MSpace.kWorld)
of an object, creating a np array from that, doing some numpy magic and setting it back with
gen = (om.MPoint(x) for x in self.currentPos)
self.meshFn.setPoints(gen, om.MSpace.kWorld)
I’m hoping to use your script to bypass those timecoming elements.
It may be that i’m just not understanding how to pass in the right information into the inPtAttr.
If you wouldn’t mind explaining what the attr or how to find that plug, might look like for the point data for example, I should be on the right track.
Thanks again
First, this is API 1.0 ONLY. It looks like you’re trying to use api 2.0
There’s 2 sets of functions in that module mayaToNumpy/numpyToMaya and getNumpyAttr/setNumpyAttr
The first set is used to convert between OpenMaya and numpy arrays. The second set is for setting data directly to node attributes. Since you’re working with an MFnMesh, then you’ll want to use the first set like this to get the data: