I was wondering if any of you know of any scripts that mirror animations. I have to make a strafe right and strafe left animation but really don’t want to have to manually redo it. A script would be perfect for this. Or if there is an easy way without a script. I would write my own, but my limited MEL knowledge won’t help me in my short time frame. Help! Thanks in advance!
my problem is that i animated a camerafly with out an motionpath. and now i need to mirror the movement of this. i tryed to scale the X value to -1 ( its a cameraGroup/ camera with Aim). the result of animation is perfect that works (in perspetive view), but i cant see throuth the “-1 scaled” camera, i didnt see my geometry. if i look this camera i see my manipulators (translate scale and rotate gizmos) as black
i tested it with maya 2011 und 2009. the other problem is that in maya2011 the rendering show my geometry and maya 2009 are the renderings with out geometry (image is “black”)
yeah constraints, **** i forget it completly. thanks, it woks xD
i searched for any tools, but i didnt think on such simple workaround.
Big Thx to you
and so what makes the different between a pro and a newbie:)
ou can group the object, ‘duplicate with transforms’ the group with a scale of -X or whatever mirrored direction you want. this just means it keeps its graph editor when you duplicate it and the group is mirroring all actions underneath it in the hierarchy.
or////
‘duplicate with transforms’ the poly object, or just copy the keys from the original object to whatever, in the graph editor find the value you want ie. translate x, select all, right click edit>scale>options box. set the ‘value scale/pivot to -1’, just make sure you have the right translation or you will get funky results