Yeah I’ll admit I was having some issues with camtasia capturing while running. (The rig capture and some of the UDK material- particularly the water shader didn’t flow at its normal speed when capturing). I’ll also try rigging someone else’s model, cut the wireframes, and redo the Defender model.
Capture was at 29.97 drop frame I believe. HD 1280x720 from Final Cut- then compressed to F4V with the same settings to upload to Youtube (The initial 1.2gig file needed to be crunched).
Thanks for the input!