How to make a specific axis of the pivot parallel to an edge?

I have been reading some more on Maya’s pivot and just messing around with it, while I have learnt quite a bit and eliminated some erroneous understanding, I cant seem to figure out one trick seen many others perform effortlessly.

For example, the manual section, Change the pivot point says to use Ctrl + Click, and while this works when I click on a edge, Maya just picks what appears to a be a random axis to make parallel to the edge. Is there something that is deciding what axis Maya is choosing to make parallel to an edge?

The above manual page I linked to also mentions to use ''Ctrl + Shift + click" to aim the currently active axis handle to a component. Is there not an equivalent of this, so that I can pick what axis to make parallel to an edge?

You have to click on the axis of the gizmo, it will turn yellow to tell you it’s selected

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grrr how did I miss that, maya is soooo complex, but I feel its worth it. Thank you.