I’m attempting to write a tool in C# that needs to access a Photoshop document’s channel data. I’m trying to mainpulate the Photoshop.Document.ActiveChannels member. The VBScript Reference says ActiveChannels takes an array of Channel objects, but when I type:
Well, I did manage to ultimately figure something out.
What I’ve done is declare an object and house the current layers in that object. That way, I can switch the channels by loading that variable.
It looks a little something like this:
// stores the current active channels
object currentChannels = myDoc.ActiveChannels;
// gets a stored set of active channels
myDoc.ActiveChannels = currentChannels;
I just make sure that, whenever I make a channel I want to save (like with alphas), I save it on creation.
It’s a bit of a hack, and I’d rather know what data’s actually being passed, but it does work.
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