Hi! I’m trying to convert GLSL for Substance Painter from Unity Shader (Built-in Shader or URP).
As long as I know, hlsl2glsl is the similar one that I’m looking for.
However this repository is too old to build the solution yet.
FYI: cg2glsl is also similar the solution however I’ll have to convert GLSL from “Properties” and “SubShader” of Unity Shader manually then I don’t adopt it for now.
Even though I can built and convert to GLSL from Unity Shader (Built-in Shader) by hlsl2glsl
I additionally have to convert the GLSL for Substance Painter from the GLSL using Substance Painter Shader API.
https://docs.substance3d.com/spdoc/custom-shader-api-89686018.html
So I will have to do at least 2 steps to achieve my goal but I can’t yet due to the above reason.
Could you please tell me how to convert GLSL for Substance Painter from Unity shader if you have the solution?
Thanks in advance,
- Ryu