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@Jack_Hardie: Hey does anyone know a reasonable salary for an associate tech artist around Newcastle, I just got asked what salary I’m looking for before a video interview next week and I never know how to answer that
@Al: “what’s the salary range for this position” is a good way to go about this
@Florian: 10% more than what you make right now.
@passerby: agree, your experience has a cost so generally always +10% or so is a good starting point
@teessider: since it’s the Newcastle area, it might be less than the average for the UK . Associate == Junior for some studios
I haven’t been on UK salary but I would think low-mid 20k tier would be reasonable for Newcastle area - I got that much and I was living in the Frankfurt area (still am lol - living not on the same salary xD )
*UK salary doing Technical Art, to clarify
@emeraldsong: It’s a couple of years out of date but there’s a UK game dev salaries spreadsheet here which you can look at to get an idea what other ppl are earning: https://docs.google.com/spreadsheets/d/1uZF-gfBDHNJE8ebDQUFy49pwrAnCMx8uf6VzNITaOKI/edit#gid=846726335
@Andrew_Golubev: great sheet
Can i ask - is there something like that, but for vfx / animation, for UK or Canada?
@Liam_Collod: There was recently this for VFX : https://www.animvfxunion.com/payerates
There was some debates about the rate inside being too high. (but it’s from an Union so indeed it shoudl be teh real price you are paid for)
and the one from salty animators : https://docs.google.com/spreadsheets/d/1hLki-RUHJXgYj_RJKWlwUXfrWUWEi9yIcyLzEifxYrY
visualeffects.ninja - wage survey
@emeraldsong: @Jack_Hardie Suggest adjusting your ask upwards as the UK has had rapidly rising prices in recent years, and it’s hard to find skilled workers due to increasing friction hiring from the EU.
@teessider: I bet that has hit the UK Game dev scene hard
@Andrew_Golubev: Thank you, @Liam_Collod
@Jack_Hardie: Yeah that’s amazing thanks everyone!
@emeraldsong: Oops Liam shared this already!
@Pac: This is pretty recent as well, but sadly they don’t really share numbers of people that took part:
https://www.skillsearch.com/assets/Games_and_Interactive_Salary_and_Satisfaction_Survey_2022.pdf
@Andrew_Golubev: I also saw similar things about salaries in glassdoor,
how do you think is it at least in some way reliable source?
@emeraldsong: Last time I was preparing to ask for a raise I used both Glassdoor and the UK game dev salaries spreadsheet. I didn’t find much discrepancy between the two so I felt more confident my estimates were in the right ball park with two sets of data.
@ambrosiussen: Lol that UK salaries sheet. Ranges from 10-100k
And then one entry: 2.4m
@Martin_Baadsgaard: The salary ladder is real
@ambrosiussen: Funny enough that person put “United States” for location… They definitely didnt read haha
@Martin_Baadsgaard: Lol
Some asshat flexing, maybe
Or lying
@ambrosiussen: Studio Director
So definitely possible
Also, Indie sector… So probably owner
@Martin_Baadsgaard: Then he sold very well
@dhruv: I’m going with lying/flexing. If any of you are ever on blind or any computer science communities, everyone obsessively pads their total compensation
@ambrosiussen: Really? I’m always totally honest
Currently at 167m/yr
@Al: I’d love to learn the entire GCC stack so I can go do some rust stuff for it for 300m/yr
@theodox: https://tech-artists.org/t/that-salary-question-again-2020-edition/13130
@robberyman: m as in… million?
@theodox: I revisited that spreadsheet (https://docs.google.com/spreadsheets/d/1g8d302bSeVrjlxrDNw45usI2W9VmWX-x1yRePgxh9NM/edit#gid=0) which was floating around and I realized that the biggest possible hole there is the difference between “salary” and “compensation” – in games, at least, “bonus” and “profit sharing” can be huge randomizers – a good year might be nice-new-car money and a bad one (or string of bad ones!) could be $.00 . OTOH in software a regular equity refresh can be a similar in scale to salary every year, though there again there’s a ton of variability in vesting , hold times, and the ups and downs of stock prices.
@ambrosiussen: TL;DR; Dont fall for seemingly high compensation due to bonuses in interviews?
@theodox: More like “be sure you understand what you’re being offered – multiply promised bonus by likelihood of actual bonus!”
Over 25 years in games I can think of maybe seven where bonus / profitsharing made a noticeable bump in my income. But of course I am also lucky, since I had a piece of a company that actually did sell. Equity in a company that never gets bought is heisenmoney – it is neither real not fake until the wave collapses.
For “big company” salaries on the west coast that sheet is too low: at Undead (which was based on Microsoft’s reference data) the lowest paid most junior member of my team was being paid like a “lead” on that sheet and everybody else was of the top. Dunno how they are doing now but multiplying those numbers by 1.5 would not be too crazy in Seattle, at least for a bigger established company.
@Martin_Baadsgaard: I never count bonus, I can’t base my personal finances on luck like that
(Because that’s what it is, in game dev)
@dhruv: That’s how I feel about my stock
@theodox: Big companies buy reference data collected from employers as part of setting their ranges. Maybe we should find out if we can actually use some of the TA Forum’s money to buy a data set for members to consult…? I believe the data comes with some secrecy requirements in the contract – I know I am only able to see it during comp season or with special permissions from on high – but I wonder how much it would cost to get the real data that the big kids use?
@Edward_Whetstone: How is that not collusion? Just because it goes through a third party?
I guess if they aren’t agreeing to only pay the amount in the research…
@Laura_Koekoek: @Jack_Hardie my tactic is to always wait for them to throw a number first.
@Edward_Whetstone: “oh, this seems low, we can do better” could be a response…
@dhruv: I like that both California and New York now require them to give you the pay bracket
@theodox: Some background on the compensation data business: https://www.salary.com/chronicles/compensation-surveys/#:~:text=Companies%20with%20fewer%20than%20500,on%20these%20important%20data%20sources.
Salary.com: Compensation Surveys | Salary.com
pull quote:
> Companies with fewer than 500 employees spend an average of $2,000 annually on salary surveys, and companies with more than 5,000 employees spend up to $15,000 or more each year on these important data sources.
Should we look into buying one year of survey data if it cost us $2k? We don’t have that much in the kitty but it’s not completely impossible – it’s $1.25 per for everybody on the slack!
@Mitri_Van: I’d chip in. It’s super valuable, esp now with the post-COVID remote-work revolution in full swing.
Also selfishly, I like seeing data
@theodox: To make it work we would probably need to find a way to prevent the data from leaking: at $2k/pop for a spreadsheet the data collectors are almost certainly including a bunch of legal language that could be problematic if not attended to carefully . I wonder if we could get looser terms if we bought historical data (say, from 12 to 3 years back) ?
@ambrosiussen: https://twitter.com/pragdua/status/1503668343152074752/photo/1
@passerby: https://twitter.com/Iceland_jack/status/1503022489353560064
@robert_joosten: I saw this pop up on my feed a while back regarding the unions suggested salaries https://www.animvfxunion.com/payerates
@Forest: I don’t know why, but I find the twitter #gamedevpaidme to be more illustrative than the surveys. https://twitter.com/hashtag/GameDevPaidMe?src=hashtag_click
#GameDevPaidMe hashtag on Twitter
@Frieder_Erdmann: Re: Salary data, I’d be more than happy to have a spreadsheet/survey setup for Tech Art org and just collect the data ourselves
that way its our data, we can do what we want with it and decide how to publicize it
and ta. org has a wide enough range to cover probably all major hubs, especially if people share it wide and far
Also the EU is preparing a law (I read somewhere that its planned to be in effect in August) that all roles in the EU need to indicate pay as part of the job description https://eur-lex.europa.eu/legal-content/EN/HIS/?uri=COM:2021:93:FIN
this is done to lower the pay gap
@theodox: It’s true, though as we’ve seen our data in the past has been pretty off (even at the time when that survey came out, I felt it was skewing low for the markets I know). One reason they charge so much is that both the data collection and the anonymization legalities are expensive and time consuming – we would not want to get on the wrong side of any of the many jurisdictions which take this like of stuff quite seriously from a privacy standpoint.
@Frieder_Erdmann: i didn’t know this was illegal anywhere
@theodox: Well, if you take personal user data and don’t make it properly protected – no matter if it was given voluntarily – putting it online comes with a ton of potential liability
@Frieder_Erdmann: Title, studio name, city, years of experience and salary/comp package feels like it would be anonymous enough
I guess I just gotten used to it that everyone at our studio puts that data (and more) into a spreadsheet once a year to help us better negotiate salaries
@theodox: The reason we had to incorporate is that the GDPR made it possible that the owner of our servers could be on the hook for millions of Euros if they failed to remove any PII on request within a set time. It was vanishingly unlikely to happen but a tiny percentage chance of getting a fine designed for Google made it too scary to go on.
@bob.w: “feels like” and “big old legal problems” are streams you don’t want to cross if you can avoid it
@theodox: If we make it truly anonymous, the data is likely to be full of junk; if we don’t, we have to read up on all the liabilities that come with every decision we make about the data.
We could probably do it on a push basis: anonymous results but we invite participants .
But that would require creating the setup. I know internally it takes 2-3 weeks to get even the most anodyne survey reviewed before taking it out of house
@instinct-vfx: As someone that designed (bad) financial reporting systems (yes, i do take hugs) a few thoughts (disclaimer: not legal advice )
• It’s a rabbit hole. GDPR is complex enough but that is overlayed with local laws
• You need to make sure that you get proper consent, and consent needs to be tied to the actual use. You can’t just have a generic waiver
• There are lots of possible indirect backdoors. e.g. “Title, Studio, City and years of experience”. I am pretty sure i can nail down rather quickly who is who for the people that are on the Slack. For the rest it might need more linked-in-ing That’s especially true if you have few entries in a category which is also a leak to the public even if you don’t share that information as a list. e.g. As long as there is only a single person in a given category your averages become absolute values pretty much.
@theodox: :facepalm:
@Frieder_Erdmann: Yeah, personally I don’t mind much if people would know that data about me
And would think that it would be clear when I enter my data
that someone can pinpoint me on that
But then again, anyone can already find this out about me (in Sweden you can just go to the tax office and request my salary information :D)
@bob.w: Some countries are much more sane than others
@Frieder_Erdmann: I’ll get a notification that someone pulled my tax records, that’s about it
@instinct-vfx: The problem with GDPR is that it does not necessarily matter if the owner or the data cares or not. It matters if you do it all correctly. And if someone points the finger.
@bob.w: As someone who lives in the US, where these things are based on myths, legends, and lawsuits. blargh
Also, GDPR is scary
@instinct-vfx: At least in .de, i am not sure how this is put to practice in other countries
@Frieder_Erdmann: Maybe rather than making our own then we should find whatever the sequel is to https://docs.google.com/spreadsheets/d/1cM3_iBGF8IXZfLS5GKvC0-JWh0tS6TVYJJ-HxlguinA/edit#gid=1190884846
@theodox: I happened to be feeling grumpy today and I’ve clicked the !@$*&^%T&#T^$R@ “Accept all cookies” button 21 times today.
@Frieder_Erdmann: and promote that
@instinct-vfx: It’s crazy. For example if i loose my work laptop, and there is personal data on there (e.g. client email addresses and names and the likes) and the laptop is completely missing and we can not guarantee what data is on there (as in we do not know who’s data is on there) then you have to publicly announce that in bigger newspaper ads.
It’s really ridiculous
(Announce as in “Warn anyone who’s data was potentially leaked”)
@Frieder_Erdmann: ouch :X