Hello
I have a game project that uses textures from multiple different folders. I would like Maya to use file paths that are relative to the .ma file. I cant get it to work. This is how I’m attempting to get it to work
I set the project to where the .ma file is located.
I modify the workspace.mel to find the extra texture folder
workspace -fr “images” “../../../Art/Shared_Textures/Tools”;
(I might have the number of ../ wrong here)
Textures that are below or inside the folder that contains the .ma file have a path similar to this
Textures/PhoenixRacewayLogo_d.png
Textures in ‘external’ folders display the full path name eg
/Users/fob/F1-Clash/Art-Source-Repo/Art/Shared_Textures/Tools/UV_grid.png
Q1. I’m assuming if it’s working correct I shouldn’t have a forward slash at the begining of the file path?
thanks