In the end this worked:
def shaderCreateAssignSelected():
myObj=pma.ls(sl=1)[0]
faceList=myObj.f
shader='ass'
shader=pma.shadingNode('lambert',name=shader,asShader=1)
sg=pma.sets(renderable=1,noSurfaceShader=1,empty=1,name=shader+'_SG')
pma.connectAttr( shader + ".outColor",sg + ".surfaceShader",force=1)
pma.sets(sg,edit=1,forceElement=faceList)
def shaderCreationFail_01():
myObj=pma.ls(sl=1)[0]
faceList=myObj.f
shader='ass'
shader=pma.createNode('lambert', name=shader)
sg = pma.createNode('shadingEngine', name=shader+'_SG')
pma.connectAttr( shader + ".outColor",sg + ".surfaceShader",force=1)
pma.sets(sg,edit=1,forceElement=faceList)
Errors:
# Warning: Cannot add the following items to the set since the set has restrictions on membership: ass_SG #
# Warning: None of the items can be added to the set #