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[Elsewhere] Shader Technical Artist (Senior or Above)
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1
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166
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November 11, 2025
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Layout TD needed at Atlantis Animation
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3
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89
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May 8, 2026
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[PAID] Contract Technical Animator (Unreal) – Remote | $40–$70/hr USD
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2
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294
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October 30, 2025
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Best Practices for Setting Up a Scalable Rigging Pipeline for a Small Studio
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2
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298
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August 1, 2025
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Pipeline ATD @ DNEG Animation, Montreal
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3
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221
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October 10, 2025
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Rigging in bifrost
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3
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411
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July 17, 2025
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Pipeline TD @ DNEG Animation, London
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1
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138
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October 7, 2025
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USD updates for Maya 2026.1 and 3ds Max 2026.1
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0
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167
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June 11, 2025
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Advanced Simulation/Graphics Rendering Engineer
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1
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134
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August 27, 2025
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How do novices learn pipeline TD? What are some good learning paths?
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0
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150
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June 5, 2025
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Needed advice whether I need to pursue TD job or not
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0
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329
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May 26, 2025
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Is getting a computer animation degree worth it, when I've already got a CompSci degree?
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1
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93
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June 15, 2025
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Animation Pipeline Engineer @ animation tech startup (London)
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1
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174
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August 7, 2025
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Vertext Tech Art Bootcamp
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0
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344
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May 5, 2025
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Newcomer in the Tech Art World
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3
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246
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May 27, 2025
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UE Switchboard & Virtual Production Workflows
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1
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98
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April 24, 2025
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FBX animation to BIP/Max animation
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2
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172
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April 22, 2025
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Best Practices for Optimizing Real-Time VFX in Unreal Engine 5?
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0
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176
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April 17, 2025
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CD Projekt RED - Senior/Mid Pipeline TD
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1
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245
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July 8, 2025
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FJTools for ZBrush
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0
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105
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April 15, 2025
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Is the hypershade useful for more than viewport 2.0 shading?
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0
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69
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April 12, 2025
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Custom shaders in Unity
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0
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225
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April 9, 2025
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My Rigging ShowReel!
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0
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245
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April 7, 2025
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Balancing Work & Hustle: Sustainable Profit Strategies for Tech-Artists With Side Ventures
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2
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242
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April 7, 2025
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Substance doesn't change the size of PySide widgets like in maya/nuke
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1
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70
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April 5, 2025
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Python Maya fbx export settings
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6
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7727
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March 18, 2025
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Associate Principal Technical Artist: Performance Capture - Rockstar Games
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1
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207
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May 29, 2025
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How to create a primary normal(or displacement)map and a secondary tertiary map?
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2
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159
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March 6, 2025
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Maya Erroneously Reweights FBX Character from Houdini
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9
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2734
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January 31, 2025
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(Maya -> Unreal) Skeletal Mesh normals import as hard
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1
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99
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January 10, 2025
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