I´m working with a rigging in MotionBuilder which is driving me crazy.
One of the problem I´m having is that when I click in the background, Mobu selects automatically the last spine´s fk controller, just like this:
This is not a big problem, but is very annoying to work properly.
The second problem I have, Is with the three handles I´m using for the belly.
These handles are directly controlling the belly bones in T and R, but for one reason, I cannot create keys for these handles, when I press the “K” button, nothing happens.
I have used helpers a lot of times in the past with this same Mobu version, and it´s the first time I have this problem.
I´m using the MB character solver, I´m not sure if this have any relation.
Anybody have an idea about can be happening with my rigging?
Finally I re-made the belly controls with a controller over the bone (no with a handle in the bone directly), and works fine.
The other problem fixed itself!
I was just reading the MotionBuilder 2013 release notes yesterday, and that background selection thing is one of the bugs listed under the “stuff we didn’t fix” section:
MOBU-398:
Marquee selecting empty area in viewer or click-selecting empty area of Viewer causes unexpected selections. Workaround: Selection returns to normal by making the following modifications to the Property View Settings for objects being selected unexpectedly: Marker Settings > Look = Circle
My workaround is to use Shift-D to deselect. It’s faster!