WANTED: Junior Technical Artist

Junior Technical Artist

The (Junior) Technical Artist reports to the Art Director or his assistants. This is a position that requires production and review of creative and visually inspiring 3D assets for multiple high-profile titles with a broad range of responsibilities. The (Junior) Technical Artist will support the Art Director and our development teams in refining a strong artistic vision for our most exciting games.

Responsibilities

Primary Responsibilities:

  • Create, review and rework 3D game assets, like character models, props and items.
  • Conceptualize and create 3D assets based on written design descriptions
  • Work independently on major design initiatives
  • Collaborate with game play designers, story writers, game writers, and other internal and external project members to deliver on a unique gaming experience
  • Help defining visual and art standards/processes and ensure all creative material is consistent and in accordance with budget and vision
  • Meet project deadlines / milestones as set by the Producer and Art Director
  • Inspire people with your ideas

Secondary Responsibilities:

  • Develop good and productive relationships with external partners
  • Interact positively and effectively with employees at all levels within the organization, as well as with customers, prospects, and vendors

Requirements

Primary Skills and Abilities:

  • A Bachelor’s Degree in Art from an accredited school
  • Outstanding portfolio that demonstrates a strong artistic style
  • Excellent modeling skills
  • Deep knowledge of shader techniques
  • Competent understanding of character and architectural design
  • Ability and willingness to learn different art styles
  • Ability to match an art style to game tone and audience
  • Ability to give and take direction constructively
  • Strong communication and interpersonal skills
  • Strong decision-making and conflict resolution skills
  • A passion for video games
  • Familiarity with industry standard tools and software
  • Ability to work in a broad range of visual styles
  • Patience and a strong sense of humor
  • Fluency in English, both verbal and written
  • Preferred Experience:
  • Experience in the game industry
  • Experience designing interfaces

Job Status

  • Full time, permanent
  • Based in Munich, Germany – strictly no freelancers!
  • International applications are welcome!

Applications

Interested candidates please send your complete application including your desired salary and how you heard about us to:

Koch Media GmbH
Lochhamer Str. 9
82152 Planegg/München
E-Mail: stars@deepsilver.com

Hello DeepSilver,

how are you? Is this position still available?


John | www.johnmau.de