Unique opportunity for Talented Concept Artist (Dundee, Scotland)

REALTIME WORLDS – creators of the no.1 hit game Crackdown, are looking for a CONCEPT ARTIST to join our team on our next ground breaking UNANNOUNCED title.

The successful candidate will be given a role which offers a huge amount of variety and creative input, ranging from high level concepts depicting game activities and vistas to detailed visual design of specific game objects.

Responsibilities
• Work with, and take direction from the Art Director & Lead Artists within the team, to help in unifying the art vision throughout all areas of the product
• Work on both high level concepts depicting game activities and vistas and specific concept designs for individual art assets
• To create additional material for marketing purposes throughout the development of the project.
• Take responsibility for producing artwork to a high standard and to any agreed schedule.
• Maintain communication with other artists and relevant project staff, and report to team and line managers as required.
• Present design ideas and artwork in such a way as to communicate these ideas clearly.

Qualifications Required
• Degree or diploma from Art College in Games Development, Fine Art, Design or Art related course (Preferred but not required).

Experience Required
• At least 2 years experience in entertainment, games or similar industry.
• At least 1 year of experience as a Concept Artist.

Knowledge/Skills required
• Must have extensive knowledge and experience with industry standard 2D applications such as Photoshop and Painter.
• Should have excellent 2D concept skills working in a variety of styles.
• Must have strong 2D art abilities, exhibiting excellent illustration and drawing skills.
• Excellent understanding of colour/composition to create images that work in a variety of media including promotional folders, posters, trade stands and web applications.
• An excellent communicator who is as comfortable and confident in talking to team members and project designers.
• Must be very strong organisationally including the ability to multitask, ensuring all work being carried out is to an equally high standard of quality and continuity.
• Must be able to work well within a team or individually.
• Must be able to internally and externally promote the art vision of the game and ensure this is delivered in its entirety at the end of the project.
• Must be highly motivated and enthusiastic about this area of work.

To apply please send your CV and portfolio along with any current package details to: jobs@realtimeworlds.com