I have ~100 Maya Binary files with the turtle node in them. My files all ‘require’ turtle and will force re-enable turtle and further infect every other scene I open if I don’t realize it happened.
Converting all to ascii is not ideal, I could write a python script to assist and possibly a notepad++ script to remove the line then another python script to convert back but…
A lot of them can’t be converted due to nodes that Maya doesn’t recognize that are used by unreal engine tools. There isn’t a missing plugin involved here, they must remain binary. And I need the nodes or all is lost regardless.
What can I do? The files that are generated end up with these turtle nodes in them and my software can’t import them or even recognize them anymore because of it…
This is unforgivable Autodesk… Do not purchase industry standard software if you don’t have the ability to develop it!