“ToTex” is a render to texture script that gives you the ability to quickly bake multiple textures to a folder.
ToTex will start baking all the wanted maps with the chose selections and will save it to the specified folder.
you can download ToTex from this site:
http://www.sven.fraeys.be/portfolio/?page_id=656
Note: ToTex v3.0 coming out soon in Beta, so stay up to date!
ToTex is a great tool that can bake complex maps:
- Light Trace Ambient Occlusion (with ground plane
- Top Down Gradient
- Element Map
ToTex gives great control when baking:
- Projection
- Previewing your results with Xoliul shader
- Max Merging
- Render Presets
I hope this tool will help you in your texturing process.
If you have any great ideas that I can embed in ToTex do let me know and I’m more than happy to work on it!
you can download ToTex from this site:
http://www.sven.fraeys.be/portfolio/?page_id=656
Note: ToTex v3.0 coming out soon in Beta, so stay up to date!
Video Tutorials
ToTex 2.0 Features
ToTex 1.0 Features and workflow