Hey guys,
We’re currently working on a VR project for PC and PS4 using Unreal Engine 4, but we’re evaluating a switch to Unity 5.
We’re looking for a freelance tech artist with experience in Unity 5 shading and basic programming knowledge.
What we need is a package with:
[ul]
[li]a custom dynamic material with some parametrisation, moving textures, morphing and other stuff
[/li][li]runtime instanced particle systems
[/li][li]some screen-space post processing
[/li][/ul]
Starting as soon as possible.
If you’re interested in finding out more, please send us your CV and portfolio to apply@tinybullstudios.com