Are you a highly talented Technical Artist who enjoys a challenge and is brimming with drive and enthusiasm? Then this is the role for you!
My client are looking for a for a talented and innovative Technical Artist to join their Art team on a cutting edge, genre defining title, using Unreal Engine 4.
6 MONTH CONTRACT WITH A VIEW TO BE EXTENDED.
This individual will have a track record of producing visually stunning games, and will bridge the gap between Art and Code, overseeing how in-game art work is integrated into the project to the highest artistic and technical standard.
Key Accountabilities:
- Work with the art team to optimize in-game assets (meshes, lighting, post-processes, shaders, and materials) and ensure budgets are met
- Author materials with the UE4 material editor and ensure they’re efficient
- Help the Design and Art teams to ensure levels are in-budget
- Help maintain art pipelines, enhancing tools and processes that aid the art department.
- Provide guidelines and documentation in the asset creation stage of the project.
Skills and Experience:
- 3+ years professional game development experience, shipped at least one AAA title.
- Material or shader authoring experience (E.g. Unreal Material editor or HLSL)
- Understanding and experience of graphics content optimization.
- Knowledge of Maya.
- Have an artistic eye for detail and visual flair as well as the technical skill set
Advantageous Skills:
- Knowledge and familiarity with Unreal Engine is desirable
- Familiarity of working in an Agile environment.
- Knowledge of Python scripting.
For more information please contact Danny Blachford on Telephone: +44 (0)1709 834 777 or via Email: Danny.b@aswift.com