Stretchy Spline IK Overshoot - Maya

Hey guys!

Currently rigging a servants bell with a coil. I have put a spline IK system in the coil to help when scaling the entire rig but whenever I move the bell control up I get an overshoot on the spline IK. There are a few images below to hopefully get across what I’m stuck on!

And just to give you an idea on the set up I’ve included a snippet of the node graph.

Thanks in advance.

Nevermind!

Worked out I forgot to attach the ScaleZ of a couple of joints to the nodes! Rule: always check your joints! :stuck_out_tongue: