Hey everybody,
Just got word that we’re looking for one more Technical Artist to join our team as we ramp up. I’m working on getting a formal job description but I figured I’d post here and see if anyone’s interested.
The Game:
http://dcuo.station.sony.com/
An Action oriented MMO based on the DC Universe license, our cities are Metropolis, Gotham, the JLA watchtower, etc. We’re pushing the limits of what an MMO is and blurring the line between an action game and an MMO.
The Position:
We consider technical artists jack of all trades, we do everything from setting up the cloth sim on Superman’s cape, to a little bit of game C++. We’re mainly looking for people that either are really good at rigging, or experienced in an environment pipeline. But I can vouch for the fact that it’s very easy to move around and work on different stuff. If you’re eager to learn and solve problems you’re the right candidate for this job.
Send me your resumes and reels at to lkruel soe.sony.com and apply at http://www.soe.com/careers.vm.
We’re located in Austin TX, feel free to post any questions and I’ll try to answer them as best as I can.