Artist – Lead
Smoking Gun Interactive is looking for an exceptionally talented individual to take on a role of the Lead Artist to help establish and execute the artistic vision for a project. The ideal candidate has held a previous title in an Art Lead role. This candidate exhibits an outstanding level of creativity and proficiency in problem-solving both artistic and technical challenges, as well as collaborating with the designers as the project vision requires. He/She is an excellent communicator with a passion for games, proven ability to lead an art team, and who works equally well with all departments to complete a project that delivers compelling and cohesive visuals that enhance gameplay and user experience.
Responsibilities:
•Collaborate with the Art Director to establish and implement consistent visual art style for the duration of the project
•Produce high quality game content, and supervise the development and quality of assets produced by the art team that meet the technical engine/platform constraints without sacrificing artistic integrity.
•Establish and oversee the creation of art game pipelines and workflows, in conjunction with programming and design leads
•Collaborate with Producer in creation and risk-management of project milestone goals and schedules
•Participate in client communication and proactively collaborate with the Art Director and project leads to facilitate client feedback
•Be proactive in identifying design, tech or other dependencies that need tackling before art can proceed on scheduled tasks
•Facilitate a forum for continuing communication between art and programming disciplines for the duration of the project
•Help manage artist workloads
•Provide and receive feedback on all aspects of art quality
•Provide mentorship and share personal artistic knowledge with artists on individual, as-needed basis to create a studio atmosphere of cooperation and learning
•Assist in hiring efforts
Position Qualifications:
•Excellent leadership, verbal and written communication skills with ability to mentor and motivate others
•Exceptional organizational and risk-management skills
•7+ years experience as an artist in the game and/or movie industry and or related field
•Multiple shipped titles, including at least 1 (one) AAA game as a key contributing artist
•Expert working knowledge of Photoshop, 3D Studio Max and proficiency in other digital artist software (ZBrush, AfterFX, etc.)
•Experience in UE3 or related engine
•Proven traditional artistic skills with exceptional proficiency in drawing from life and reference with irrefutable grasp of composition, color theory, perspective, lighting, anatomy, architecture and industrial design
•Passion for games and interactive entertainment with desire to advance games as an art form
•Positive attitude, self-motivated, and a great team-player thriving on creative collaboration
Assets:
•Experience in Xbox360, Kinect, hand-held and/or mobile platform development
•Prior experience leading a project and high-level planning
•Prior experience managing people
•Storyboarding experience and cinematic background
•Traditional animation training and/or professional experience
To apply please visit the careers page at: www.smokingguninc.com