Hi,
Do you know any sources that have the 2022 version for this skin wrangler (GitHub - chrisevans3d/skinWrangler: SkinWrangler - A skinning tool for Autodesk Maya) ?
I used to use the 2018 one from the create3dcharacter.com forum but currently they didn’t carried over for a 2022 version (which my project is currently in
)
You should be able to get it to work by converting the code to python3 or by running Maya 2022 with python27:
https://help.autodesk.com/view/MAYAUL/2022/ENU/?guid=GUID-C0F27A50-3DD6-454C-A4D1-9E3C44B3C990
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@Munkybutt
Thanks for the response.
I tried converting to py3 before but there were a lot of dependencies that it was a bit overwhelming to convert. The 2018 version is from the c3d and it contains several hierarchies to explore.
With your comment, I tried the Maya 2022 py version but there were also a lot of changes from 2018 to 2022 that it doesn’t carry over like the QT version.
Anyway, for the mean time, I’m using this tool GitHub - theRussetPotato/weights_editor: A skin weights component editor inspired from Softimage. as suggested by the people in the C3D crew.