Senior Environment Artist – Technical (Total War)

jobs@creative-assembly.co.uk

Position Overview:
We are looking for an exceptionally skilled and motivated technical environment artist. You will be an accomplished artist and technical artist, with a passion for tools, process and pipeline, and a deep understanding of technical requirements for games. The right candidate is a dedicated problem solver, with an arsenal of skills at their fingertips.

Key responsibilities:
As a member of the buildings/architecture team, create game ready buildings/props/siege equipment, from initial concept to final released asset in game
R&D new processes and techniques
Manage and improve the process and pipeline for the team
Help define the constraints and requirements for the team

Required:
Proven experience making game environments
Expert knowledge of Max or Maya & Photoshop
Deep knowledge of games development pipelines
Self-motivated, good communicator, positive can-do attitude, team-player
Demonstrable scripting/shader knowledge, such as Mel, Maxscript, HLSL, Python etc.
One or more shipped AAA game

Ideal:
Formal art or technical training
High poly asset generation using Zbrush or Mudbox
Demonstrable documentation skills
Experience using a variety of game engines